#K2815 - "Slidecage" - 1st Yellow Revs. 11/24/97
6A INT. LABYRINTH - MAGNETIC CORRIDOR - ON THE
WINDOW - NIGHT
The same bizarre scene as before.
7 ON QUINN, REMBRANDT, COLIN AND MAGGIE
looking out at the scene with disquiet. Maggie turns to
You're sure you got the coordinates right?
Well, something must've gone haywire. I mean, that looks like something
Star Trek, The Lost Episodes.
The timer always sends us to an alternate Earth, never an alien planet.
Looks pretty dead out there. If this is your home world, where are all the
I don't know, we just got here. (exasperated) Why does everyone always
expect me to have the answer?
Because you usually do.
So if it's home sweet home, we'll stick around. If not, we'll slide out.
(to Colin) How long we got on the universal remote?
The --? Oh.
Colin raises the timer in his hand to check -- and
Brother, we have a problem.
He shows it to the others -- its LED is frozen at 00:00.
The timer's not counting down?
Quinn takes it, tries to punch in some commands --
What's wrong with it?
Quinn shoots her a look -- what were they just talking
You don't know.
Yes, that's right.
Suddenly, a soothing MAN'S VOICE issues from behind them.
MICHAEL MALLORY (O.S.)
Excuse me. Over here, please.
Surprised, they turn in the direction of the sound.
I know that voice.
Colin nods. He does, too, but -- like Quinn -- can't quite
place it. They move toward a doorway.
MICHAEL MALLORY (O.S.)
This way. There's nothing to be afraid of.
They move off toward:
8 INT. ARRIVAL AREA - NIGHT
Quinn, Colin, Maggie and Rembrandt enter.
MICHAEL MALLORY (O.S.)
As soon as they're all in:
LIGHT behind them comes on, ILLUMINATING them. They turn
to see that it's a BIG VIEW
SCREEN. The kindly face of MICHAEL MALLORY appears. Stunned, recognizing
Quinn and Colin draw near it, the others following.
Welcome, newcomers. I helped to invent sliding, the method by which you've
arrived here. My name is Michael Mallory.
Colin, it's our --
(over the above) This may well be disorienting to you, as you were no
to get to my world -- but you have instead been shunted here, by
Following the recent human/Kromagg war, we have driven the enemy from our
and cloaked it so they cannot return, by these means. In the interest of
His image BREAKS UP, the sound GARBLES, it's all
Come back, give us the whole story! Hey!
No response. Rembrandt HITS the edge of the screen with
the flat of his hand hard. The
Hah! Always worked with my old TV.
Doesn't look like they're maintaining their equipment.
(over the above) -- unfortunately cannot return you, as it would pose a
risk. If you are a friend rather than an enemy, I'm truly sorry. Your
needs will be
provided for, food and air and shelter. Do not tamper with the dispensing
If you attempt to venture outside, the toxic atmosphere will kill you.
Other than these
strictures, you are free to live by the rules you create. Make the best of
this world. It
is now your world... for the rest of your lives.
The screen GOES BLANK. Our guys look gut-punched, they're
The rest of our lives?
It's a perfect system to protect their world, make sure the Kromaggs can't
Anyone who tries to slide there ends up here instead. (off the timer) They
some kind of damping field to render this inoperable.
You saying we've wandered into some kind of roach motel for sliders?
But why would our parents cloak their world and not come get us?
They tried to, but I was kept hidden from them. And you were lost, your
foster parents dead.
Oh, this is great. We weren't even in this war and now we're P.O.W.s!
There's got to be a way out of here. There always is, isn't there?
We'll just have to do what we always do -- beat the odds. Okay?
(calming) Yeah. Okay.
Quinn looks at Maggie. She nods, too. They start to move
away from the arrival area.
11 POINT OF VIEW FROM VENT - ON MAGGIE
An UNSEEN PERSON is watching her. We HEAR the O.S.
observer's breathing. Maggie
is unaware of him. Just then, there's a CRASHING and SHOUTS of a brawl
Hearing the RIOT coming their way, Quinn calls to the
They duck into hiding. A beat, then a BRAWLING GROUP OF
HUMANS AND KROMAGGS
surge into the area from a side corridor. All are dressed in ragtag
clothes. It's like a street rumble,
everyone fighting dirty, fists and boots and rough weapons (neither side
has guns or blasters,
weapons are jerry-rigged from scavenged parts).
Rembrandt wants to join the fray, but Quinn hold him back,
Wait and see what the rules are.
The Kromaggs seem to be getting the upper hand. Two humans
take flight down the corridor,
leaving one human alone. We see now it's a haggard woman, DARLA (30s), the
ganging up on her.
Okay, now we know.
She and the others dive out, taking on the Kromaggs,
allowing the woman to escape. The
woman runs off after her companions. Seeing they're outnumbered, the
Kromaggs beat a
retreat. At the last, a blow from behind knocks Rembrandt senseless. The
him back the way they came.
Quinn, Maggie and Colin are after them in a flash, but the
Kromaggs have passed through a
doorway. Two wires protrude from the wall. One of the Kromaggs touches the
ends of the
wires together, making a connection. The door starts to close. He RIPS out
the wires and dives
through the doorway, just as it closes.
The door slides SHUT, closing off our guys from Rembrandt
and the Kromaggs.
16 DOWN THE WAY
Unseen by them, Darla hesitates, watching them, then
hurries off after her fellows.
tries to force the door. No use. He shakes his head to the
others. Rembrandt is gone.
18 INT. MAGNETIC CORRIDOR - NIGHT
Quinn, Maggie and Colin are hurrying in the opposite
direction. Maggie points at a wet footprint.
There's another one.
You think these people will help us?
I don't know. At least they're human.
They turn a corner, spy a MAN darting away.
Hold it, we're friends!
They run after him, into:
19 INT. TERMINUS OF MAGNETIC CORRIDOR - CONTINUOUS
Colin, Maggie and Quinn rush in -- then stop as they
realize they're surrounded by a motley
group of MEN and WOMEN. LUTHER, the man they chased, strides up to Quinn.
I know my friends. I don't know you.
He slugs Quinn, who doubles over. Maggie and Colin try to
come to Quinn's aid, but they're
grabbed and held fast. Luther is about to hit Quinn again when a
Hold it, Luther.
JANIE appears, addresses the others, speaking quietly, but
Let them go.
They release Maggie and Colin. They move to help Quinn.
Janie turns to Luther.
They were chasing me.
You were running!
Janie puts out a cautionary hand to silence her.
We're all ready to run here.
She turns to Darla, whom we now see is part of the group.
Are they the ones who jumped into that trouble you got yourself into?
Janie nods, considering. She turns her attention back to
Quinn, Maggie and Colin.
You're new here, aren't you?
No reason to start on the wrong foot. We're all humans. Now we don't
have many rules but --
Quinn cuts her off. Time's wasting.
I'm sorry, but if you heard about that fight, you know our friend got
we've got to --
He's gone. Or will be before the night's out. You're going to have to
The mood in the room takes an abrupt chill.
We're not about to do that.
I understand your feelings... but you don't know where you are. We're all
that's left over
two hundred. We were all away from the home world during the war. Some
about the cage being built, some took too long to get back. Whatever the
here. We keep on the move so the Kromaggs can't find us.
Won't you help us?
Believe me, I'm trying to.
(to Janie) My brother and I, we're from the home world, but we don't
Our parents left us on other worlds during the war. I'm sure you can teach
but we can't abandon our friend.
He turns to go, gesturing Colin and Maggie to accompany.
I'm sorry, too.
Janie nods to her people. Some of them block our guys.
Maggie's angry, wants to get
Now, wait a minute.
Quinn puts a calming hand on her arm, turns back to Janie.
The last human we let go solo was caught, tortured, revealed our location.
We had forty children here. They were all killed.
She comes up closer to our guys.
Now that you've found us, you either join...or die.
How do we join?
It's clearly the superior of the two options.
Quinn moves closer to Janie, tries a reasoning,
You've been through hard times, and we don't want to make them any harder.
Can't we talk?
Save your breath, Quinn. I may be new here, but I've seen enough bad C.O.s
in my time to recognize the breed.
Janie stiffens, hardness comes into her eyes. Quinn sees
this and is worried. But Maggie's blood
is up. She looks the other humans in the eye, one by one, talking to them
as individuals, trying
to stir something.
You. Yes, you. No problem? Surviving by hiding like rats?
Quinn's seen Janie's expression, is alarmed. But Maggie
(to Darla) Someone who helped you has just been hung out to dry. How do
feel about that?
(hesitant) Janie, maybe she's got a point. Maybe --
Janie glares at Maggie.
Maggie's confused by Janie's response, assumes she's
letting them go. She turns to go.
But the men grab her roughly, along with Quinn and Colin.
(to her men, off Maggie) Airlock.
The men start hustling Maggie over to something we see now
for the first time: AN AIRLOCK
DOOR. Beside it is a LIGHTED CONTROL PANEL. Our guys struggle like mad,
but are held
What's an airlock?!
(to Janie) Don't do this! She's just got a temper!
We'll do what you say!
A man pushes a button on the airlock controls.
The inner airlock door SLIDES OPEN, revealing a chamber
beyond, some toxic wisps of the
outside atmosphere still inside it. They throw Maggie into the chamber.
The door SLIDES SHUT, trapping Maggie within. We hear her
MUFFLED SHOUTING and
POUNDING at the door.
Quinn and Colin continue to struggle, to no avail.
The man by the controls pushes a button. A FLASHING LIGHT
above the airlock door comes on,
spinning its warning. From outside, we hear Maggie CHOKING, BANGING on the
door. But the
SOUNDS grow weaker, then are silent. Quinn breaks free, rushes for the
airlock door. He manages
to hold the others at bay long enough to start frantically keying in
commands on the controls -- then
is knocked unconscious.
20 ON COLIN
In anguish, as we......
END OF ACT ONE